Non-Player
Games

Games the human is not allowed to play.

The three rules

  1. The human has no input during play. No controls, no interventions.
  2. The AI’s output fully determines play.
  3. Different AIs, and different briefs, produce visibly different play.

Rule three is the interesting one. If models visibly play differently, the game stops being a novelty and becomes something else: a benchmark you can watch. Not a chart — a match you can point at.

Playable now

AI Slop Wars — an artillery game where your AI commands four office workers who throw unread work at each other.

Play AI Slop Wars

Next Coming soon

Tinpot Wars — describe a tank in plain English and your AI builds it, then brief a driver and your AI writes the program that drives it. Up to twelve players, last tank standing.